Take-Two boss Strauss Zelnick has said he's been "deeply disappointed" by the extremely long wait for a new BioShock game, ...
Veteran game developer Ken Levine stepped away from the BioShock series after 2013's BioShock Infinite, and while the series ...
In a recent interview with IGN, Ken Levine explained why his next game Judas has been 10 years in the making. He revealed ...
In an interview with Game File, Take-Two Interactive CEO Strauss Zelnick spoke about being "deeply disappointed" about how ...
Take Two CEO Strauss Zelnick has revealed a surprising deep disappointment that they haven't been able to release a new ...
It's not a technological hardware challenge, it's an engineering and 'thought' challenge - and just a huge amount of work.
Ken Levine's Judas has surfaced just enough to stay real, but its most ambitious idea may be the reason it still has no firm ...
13 years after BioShock Infinite, BioShock 4 remains a distant dream.
The classic DC Comics limited series Crisis on Infinite Earths by Marv Wolfman and George Pérez has been adapted into a three-part animated feature film by Warner Bros. Animation, DC, and Warner Bros.
A new survey has revealed that more than half of hardcore gamers from multiple age groups no longer pay full price for video ...
These trilogies are not just good; they helped redefine the whole first-person shooter genre in one way or another.
Halo Infinite is both great and terrible, a real study in contrasts. It's a serious leap forward for the series, and in a way that feels like developer 343 Industries is finally putting its own stamp ...