Everyone has at least a few games on their computer, and I would assume most of the Hackaday readership would be among the enlightened PC gamer bretheren. At this year’s DEF CON, [Tamas Szakaly] gave ...
A tutorial on integrating Lua as a simple scripting language into a Windows C++ RPG engine. Lua is an extension programming language designed to support general procedural programming with data ...
A close friend of mine went on a job interview recently, for a local game development company. I'm not going to name names here, but let's just say that they're a sorta-large Game Development boutique ...
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