Modders just won’t give up on the Doom engine, and every year more awesome creations are released by an endlessly dedicated community of WAD creators. There are so many weird and creative map projects ...
Oh, Doom. Wonderful Doom. Beautiful Doom. Majestic Doom. When I think of expansions and add-ons for id Software's iconic FPS games, I think of The Plutonia Experiment and TNT Evilution, the gigantic, ...
The Starter Map Pack, as it's called, is a full 32-map megawad that spans Doom's massive variety of tilesets and will be released seperately to the new version on December 31st. It's balanced for ...
The original Doom and Doom II games have a rich and thriving mod community that continues to this day. The title just celebrated its 30th anniversary yesterday, and to commemorate the occasion, one of ...
If you’ve ever read or paged through HOUSE OF LEAVES, you’ll have an idea of what to expect from Myhouse.wad. Written by Mark Z. Danielewski and published in 2000, HOUSE OF LEAVES is about a home that ...
You can't swing a dead cat more than six inches these days without slamming into some incredibly improbable device running Doom. ASCII Doom? It exists. Playing Doom using a toaster to control it? It's ...
All the Latest Game Footage and Images from Doom II: Compendium After a long wait and an exorbitant amount of work I am pleased to finally be able to release my latest project: Compendium. Having ...
John Romero is virtually synonymous with Doom as one of its key developers, but he never made a map for it after 1995. Quake, and eventually his other studios, took over after that. However, he's ...
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