Take-Two CEO Strauss Zelnick is just as disappointed as the rest of us when it comes to the never-ending development of the ...
Nick is a freelance writer from Chicago, IL, with a BA in Creative Writing from the University of Illinois at Urbana-Champaign. His lifelong belief in the artistic power of video games led him to ...
BioShock 4 is currently undergoing a bit of a development overhaul after it recently failed a review by 2K Games executives, according to a new report from Bloomberg. Per the report, the new BioShock ...
CEO's candid admission: Strauss Zelnick says BioShock 4 lost years and millions chasing creative 'dead ends' before finding its footing. Leadership changes: Rod Fergusson now leads the project after ...
This implies the game was only in a preproduction stage up until this point, so we probably have to wait another two to three years before Bioshock 4 is fully complete. No official trailers or ...
From the moment 4-year-old Cameron first stepped out into Glimmer in Spyro 2, he knew video games were going to play a central role in the rest of his life. Though he never planned to make it the ...
While you want to note this as nothing more than a rumor right now, we do have an update. Another industry insider, Jason Schreier, has stated that he believes ...
Strauss Zelnick, CEO of Take-Two, issued a statement reassuring fans of BioShock 4’s future. Fans of the series feared cancellation after nearly a decade of no information or footage for BioShock 4.
After BioShock 4 developer Cloud Chamber underwent layoffs, the upcoming game has been delayed out of its late 2026/early 2027 release window. With how long console generations typically last, fans ...
TL;DR: BioShock developer Cloud Chamber cut 30% of staff as Take-Two Interactive restructures the game to better align with the franchise, delaying BioShock 4's release to 2028 or later. New ...
Take-Two Interactive CEO Strauss Zelnick has voiced deep disappointment over the prolonged development of BioShock 4, more than a decade after the last game. He attributed the delays to creative false ...
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