One of the fundamental processes involving digital signals is sampling. When sampling video and audio, the question inevitably comes up as to what is optimum sampling. Just how much resolution do we ...
If we want to take samples of some analog waveform, as in doing analog to digital conversions at some particular conversion rate, there is an absolute lower limit to the rate of doing conversions ...
Aliasing is thankfully becoming a less frequent problem due to improved instrument designs. Users should still be aware of it to prevent time- and money-costly errors. Aliasing is an ever-present ...
Which video cards were the first to have the anti-aliasing feature? And which ones first from nVIDIA and first from ATI? I am curious, as I had to repair an old computer this days, has Riva TNT2 32 MB ...
Suppose you take a few measurements of a time-varying signal. Let’s say for concreteness that you have a microcontroller that reads some voltage 100 times per second. Collecting a bunch of data points ...
Anti-aliasing smooths the raw and haggard edges on digital type and images on computer and handheld displays, wireless phones, printers, even digital cameras. Aliasing – jagged or stair-stepped edges ...
If you've ever played a video game on your PC, you've probably seen a setting called "anti-aliasing", which smooths out jagged graphics. But there are different types of anti-aliasing, and some are ...
(1) Smoothing a distorted communications signal by applying techniques that add data or filter out unwanted noise. (2) Smoothing the jagged appearance of diagonal lines in a bitmapped image. The ...